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Super Robot Wars Alpha 1 Combat Sprite Style

This is trained on assorted combat sprites from SRW Alpha 1 and is intended to create sprites that roughly follow the same proportions and shading. It is intended to be used on robots, vehicles and other inhuman...

KindLoConBase modelSD 1.5Versionv1.0Bgrade

Model source

Kind
LoCon
File size
93.0 MB
Base model
SD 1.5
Version
v1.0
Updated
Oct 8, 2026
Downloads
261
Source
Civitai

Source description

This is trained on assorted combat sprites from SRW Alpha 1 and is intended to create sprites that roughly follow the same proportions and shading. It is intended to be used on robots, vehicles and other inhuman subjects - I have tested generating humans with this and it is funky, but hey, whatever floats your boat.

Since there isn't much data for mecha/robots in most models, you may need to use other mecha loras or train a specific robot lora if you want to generate something that isn't a mishmash of Gundam robots slammed together.

The sample images shown has some cleaning up done to them.

Summarized Directions : Generate at 512x512 or 768x768, then shrink to 128x128 (the resolution of the original sprites)

Suggested Weight: 0.8

Suggested Resolution: 512x512 or 768x768 (model trained on 768 resolution)

Trigger Word: SRWAlpha1Sprites

Key Phrases: simple background, green background

Helpful Phrases: full body, solo, no humans, robot, mecha, super robot, science fiction

Negatives: Human, and words like "Gundam" if you dislike their distinctive features on the generated robot.

Sources

1 source
CivitaiPrimaryVersion 331615
civitai.com/models/295117

Verified Aug 24

Model artifacts

1 artifact

SRWAlpha1Sprites-50.safetensors

safetensors · 93.0 MB · SHA-256 5246761af584…71d9 · Civitai

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Source excerpts

1 excerpt

Source context: 261 downloads · Type LoCon · Base model SD 1.5